# Learn | AIM Previz

https://aimpreviz.com/learn

[Previz](https://aimpreviz.com/) / Learn

# Read before you shoot.

Learn is where PREVIZ writes the craft down: what previs is and what a storyboard, an animatic and techvis settle, how each job of pre-production is done — breakdown, shot list, storyboard, continuity, the staged set — the named camera and lighting moves, the vocabulary, and the research behind it. Each page ends in the studio that does the thing.

Written to be worth reading whether or not you ever open a studio.

Pre-production is where a film is decided and where most of its money is committed, and almost none of it is written down for the people who are new to it. A producer meets the word animatic on a call and does not ask. A brand team is shown a storyboard and assumes the shot has been designed. A director says Rembrandt and the room nods. The pages here are an attempt to write the craft down plainly: what the planning documents are and what each one actually promises, what the named camera and lighting moves do to a frame, what the vocabulary means, and what we have learned building a platform that makes those decisions earlier and holds them. Each page ends in the studio that does the thing, but none of them needs the studio to be useful.

The workflow, job by job

One page per thing a production actually has to do — break down a script, make a shot list, board it, time it, keep the cast the same, stage the set, put a camera in a hand, put a board in motion, pitch it, plan a spot, finish a take — each ending in the room that does it, and each honest about what it does not. Drafts, under review.

The whole workflow

Overview

## The creative AI workflow

Six stages from a brief to an approved shot — intent, breakdown, frames, the set, motion, delivery — where each one breaks, what holds them together, and which room owns each.

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Agents

## Agents for creative tools

What a production tool should let an agent hold and refuse: reading free and rich, every spend quoted first, the room's own gates, a budget on the key. How the MCP connector does it.

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Category

## Pre-production software

The jobs between a script and a shoot day — breakdown, schedule, shot list, boards, previs, continuity, handoff — and seven questions that judge any tool against the work rather than its feature page.

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Checklist

## How to choose previs software

Continuity measured rather than hoped for, cost visible per shot, handoff formats a crew reads, who operates the engines and where, review without an account — and how PREVIZ answers each.

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The plan

Infinitum · Keyframe

## The director's treatment and pitch deck

The written vision, lookbook frames made under the production's locks, a board at pitch density, a signed hero — and a handoff that continues the pitch instead of restarting it.

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Script

## AI script breakdown

What a breakdown contains, how an automatic one is made per scene against a typed taxonomy, the implied and invented elements to check, and the shooting-days estimate that follows.

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Script · Storyboard

## The AI shot list

Size, angle, movement, subject, order: how coverage is proposed from a scene, what generated lists reliably get wrong, and why the director's edits are the record.

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Script · Storyboard

## Script to storyboard

Four decisions between a screenplay and a board, the workflow step by step, and the lock that keeps the lead the same in shot forty as in shot one.

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The frame, the set, the camera

Continuity

## Character consistency across shots

Why a generated character drifts, what reference sheets and trained models can and cannot do, and how a lock decides once, applies everywhere and measures every time.

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CineForge

## 3D previs for virtual production

When a shoot needs a camera that is numbers — a volume, a location with a sun, a move that has to be rigged — how a scene is staged without building a world, and what techvis adds.

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Pocket Cam

## A virtual camera on your phone

Why a mouse-blocked move reads like a camera on rails, how a handset becomes the camera body for a staged set, and what a recorded take holds.

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Storyboard

## The animatic maker

A storyboard given time: per-shot durations, scratch dialogue and a temp score, the cut handed to the editor as a timeline — and when a shot needs a placed camera instead.

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Storyboard · Director

## Storyboard to video

What the engine needs from each board — the frame, a duration, a camera move written as a move, the lock — to make moving previs without losing the plan, and where it stops.

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The shoot

Advertising

## Previs for commercials

A fixed day, a client who signs, a product that must be the product in every frame: from the agency brief to a board the client signs and a shot list the crew shoots.

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Film

## Previs for music videos

A treatment that becomes a board timed to the track, the artist locked across every look, performance and narrative planned as one day — on the film rooms, as a music video is.

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The finish

Post

## AI video upscaling for film

What upscaling a take to delivery resolution recovers and what it quietly invents, how to read the result frame by frame, and when the honest answer is to render the shot again.

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The craft, the words, the arguments

Guide

## What previs is

Storyboard, animatic, previs and techvis are four different promises about a shoot. What each one settles, what changes when a decision is made at the planning stage rather than on the day, and how the six studios map onto that work.

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Comparison

## Three ways to see it first

Storyboard software, hand-built 3D previs and generative previs compared: what each approach settles, where it breaks, what its cost scales with, and when a production reaches for which — with no product named but ours.

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Library

## The technique library

The named moves a director asks for — a Dutch angle, a Rembrandt key, a dolly zoom, a bleach bypass — each explained in a few lines, with the control it moves in PREVIZ, the studio that performs it, what it contradicts and what sits beside it.

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Reference

## The glossary

The platform's own terms and the industry's around them, one line each, written the way the word is actually used here. The terms with a home in the product have a page that says where that is.

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Papers

## Research · 19 papers

The arguments behind the product, written out: why a clip is not a film, why continuity has to be locked rather than hoped for, why a scene should be staged before it is rendered, and how engines are orchestrated behind one policy.

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Dispatch

## Founder notes

Every two weeks: what shipped, who did it, what was learned on live client work, and where this is heading. Sent by email and published here, with a feed.

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Log

## The changelog

Every feature, fix and refinement, dated and attributed to the studio it shipped in, from the first commit. Built in public, shipping every week, with a feed of the newest fifty entries.

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[The six studios](https://aimpreviz.com/product/rooms) [Try the platform](https://aimpreviz.com/signup)
