Previz/Techniques/Lighting · Intermediate

    Neon Lighting

    Neon Lighting is a lighting technique: Saturated coloured light from signage, usually two clashing hues. The look of a city at night in almost every film made since 1982. In PREVIZ picking it sets the lighting mood in Keyframe, Director and Infinitum.

    by the PREVIZ team

    What it does to the frame

    Saturated coloured light from signage, usually two clashing hues. The look of a city at night in almost every film made since 1982.

    Reads as
    Cinematic, Artistic
    Difficulty
    Intermediate
    Runs in
    Keyframe · Director · Infinitum
    The control it moves in PREVIZ
    • Lighting moodDirector

      Neon Bi-Color

      Complementary neon colors from opposite sides. Cyberpunk aesthetic.

      Key-to-fill 2:1 · mixed neon

      Best for: Cyberpunk, Music videos, Night clubs

    Picking the technique sets these controls; it does not paste text into a prompt. The setting can be re-run, checked against the settings beside it, and carried into the next shot.

    Also in lighting

    Where the light comes from and what it leaves in shadow — the setups and the moods of the day and the night.

    ChiaroscuroAdvanced · Dramatic, Artistic
    Extreme contrast between light and dark with very little in between. Borrowed from Baroque painting; the darkness does as much work as the light.
    Rembrandt LightingIntermediate · Dramatic, Cinematic
    Key light high and to one side, leaving a small triangle of light on the shadowed cheek. The classical portrait setup.
    Split LightingIntermediate · Dramatic, Horror
    The light comes from ninety degrees to the side, so half the face is lit and half is in shadow. Reads as division or duplicity.
    Butterfly LightingIntermediate · Romantic, Cinematic
    Key light high and dead centre, casting a small butterfly-shaped shadow under the nose. The classic glamour light.
    Rim LightBasic · Cinematic, Dramatic
    Light from behind that traces a bright edge around the subject, separating them from the background. Almost every night exterior uses it.
    SilhouetteIntermediate · Artistic, Dramatic
    The subject is unlit against a bright background, reduced to outline. Identity withheld — shape carries the whole shot.
    Under-LightingBasic · Horror
    Light from below the face, inverting every shadow you expect. The campfire-story look, and the fastest way to make a face read as wrong.
    Golden HourBasic · Romantic, Nostalgic
    The hour after sunrise or before sunset. Low, warm, and very soft — flattering to almost everything, which is why it is worth the wait.
    Blue HourIntermediate · Nostalgic, Artistic
    The twilight window after the sun is gone but before full dark. Cool, even, and just bright enough to hold detail in the sky.
    Harsh NoonIntermediate · Documentary, Dramatic
    Overhead midday sun. Short hard shadows and blown highlights — usually avoided, which is exactly why it reads as unglamorous and real.
    Practical LightIntermediate · Cinematic, Documentary
    The scene is lit by lamps, screens and signs that are visible in the shot. Motivated light — the viewer can see where it comes from.
    CandlelightAdvanced · Romantic, Nostalgic
    Lit only by flame. Very warm, very soft, and falls off fast — faces glow and everything a metre away is gone.
    MoonlightIntermediate · Horror, Artistic
    Cool, dim, directional light with deep shadows. Cinema's moonlight is a convention — real moonlight is far dimmer and has no colour at all.
    High KeyBasic · Romantic, Documentary
    Bright and evenly lit with almost no shadow. The look of comedy, commercials and daytime television — nothing is hidden.

    Reads the same way

    Other techniques that read as cinematic or artistic — a light or a lens to pair with this move.

    Low AngleBasic · Dramatic, Cinematic
    The camera sits below the subject and looks up. Reach for it when someone should read as powerful, imposing, or in control of the room.
    Bird's Eye ViewIntermediate · Artistic, Cinematic
    Straight down from directly overhead. Flattens the scene into pattern and geometry, and detaches the viewer from the action entirely.
    Steep OverheadIntermediate · Dramatic, Artistic
    Steeply down but not fully vertical. Keeps faces readable while a true bird's eye loses them — the usual choice when you want the detachment but still need performance.
    Profile ShotBasic · Artistic, Dramatic
    Dead side-on, ninety degrees to the subject's facing. Reads as formal and observational — you are watching rather than being addressed.
    Three-Quarter AngleBasic · Cinematic, Documentary
    Between straight-on and profile. The default flattering angle for faces — it gives the head volume that a square-on shot loses.
    Behind the SubjectIntermediate · Cinematic, Dramatic
    Directly behind, seeing what they see. Puts the viewer at the character's shoulder and makes the environment ahead the subject of the shot.
    Over-the-ShoulderBasic · Cinematic, Dramatic
    From behind and to one side, with the near shoulder in frame. The workhorse of dialogue coverage — it fixes who is looking at whom.
    Close-UpBasic · Dramatic, Cinematic
    Head and shoulders. The standard shot for performance — close enough that the face carries the scene.
    Medium ShotBasic · Documentary, Cinematic
    Waist up. Holds the figure and enough of the room to read body language — the neutral shot most scenes are built from.
    Wide ShotBasic · Cinematic
    The whole figure with the space around it. Establishes where everyone is standing before the scene tightens in.
    Extreme Wide ShotIntermediate · Cinematic, Artistic
    The figure is small against the landscape. Scale is the subject — the person is there to give the environment a size.
    Push InBasic · Dramatic, Cinematic
    The camera moves steadily toward the subject. The most reliable way to tell an audience that this moment matters.
    Pull BackBasic · Cinematic
    The camera withdraws, revealing context that was outside the frame. The reveal is the point.
    OrbitIntermediate · Cinematic, Action
    The camera circles the subject while holding them centred. Shows an object from every side, or builds pressure around a person.
    Crane UpIntermediate · Cinematic
    The camera rises through the shot. Conventionally an ending — it lifts away and lets the scene go.
    Steadicam FloatIntermediate · Cinematic, Documentary
    Smooth walking movement with none of the jitter of true handheld. Follows a subject through space without calling attention to itself.
    Tracking ShotIntermediate · Cinematic, Action
    The camera travels alongside a moving subject, holding them in frame. Keeps them the fixed point while the world moves past.
    Rack FocusAdvanced · Dramatic, Cinematic
    Focus shifts from one plane to another mid-shot. Redirects the viewer's attention without moving the camera or cutting.
    Locked OffBasic · Artistic, Documentary
    The camera does not move at all. A deliberate choice, not an absence of one — stillness reads as composure or as unsettling patience.
    Shallow FocusBasic · Cinematic, Romantic
    Only a thin slice of the scene is sharp. Isolates the subject from its surroundings and is most of what makes an image read as 'cinematic'.
    AnamorphicIntermediate · Cinematic
    Squeezed capture that yields a very wide frame, oval bokeh and horizontal blue flares. The most recognisable 'big film' signature there is.
    Tilt-ShiftAdvanced · Artistic
    The focus plane is tilted off perpendicular, leaving a narrow band sharp across the frame. On a wide view it makes real places look like models.
    HalationIntermediate · Nostalgic, Cinematic
    A red bloom around bright lights, caused by light scattering back through film stock. The signature of tungsten film shot at night.
    Day for NightAdvanced · Cinematic, Horror
    Shot in daylight and graded to read as night. Sun becomes moonlight, which is why the shadows are always too crisp for real darkness.